Showing posts with label modeling. Show all posts
Showing posts with label modeling. Show all posts

Wednesday, March 11, 2009

2009 reel




new reel has been cut.


Showreel 2009

Reed Casey showreel08 from Reed Casey on Vimeo.

Should have done a much better job of keeping backups and textures of individual assets over the past 2 years...a reel just doesn't seem as legit without turntables; but I'm having some serious issues with the render farm.

Once again, only watch the environments, armor and props...ignore all the characters that arn't heavily armored.

Monday, March 2, 2009

Google Sketchup



So I decided to give this sketchup Software a try. This robot isn't anything special, but in under 6 hours while I learned the software? probably not possible in maya - for me.



Do it. Sketchup

Saturday, February 21, 2009

Singularity trailer

Modeled the jet and pilot's helmet.


Wednesday, February 11, 2009

Golden Axe Cinematics.





watch the montage video.

and the Best sequence, where I modeled and textured the armor and the environment, among other things.


The videos are up on the Pendulum website.

Tuesday, February 10, 2009

script: "flip Z"

Because you can never have too many hotkeys in Maya, here's my latest

description: Flip selected object in Z.

proc flip()
{
string $sel[] = `ls -sl`;
float $xVal = `getAttr ($sel[0] + ".scaleZ")`;
$xVal *= -1;
setAttr ($sel[0] + ".scaleZ") $xVal;
print $xVal;

}
flip();


just chance the attribute "scaleZ" to X and Y

Tuesday, February 3, 2009

Nemesis printed






"Nemesis" is a model that was never used from Dark Sector. 'Kinda disappointed he lost a lot of the detail I was hoping for, such as all the serrations I painstakingly modeled into the blade. But overall not bad for 30cm and 28$, I reordered the higher quality material that would be better for painting.

visit my 3d print shop

Friday, January 30, 2009

Section 8



Almost landed a gig working on this trailer, as I result I ended up working for the developer for a short while. I managed to model/concept that drop ship and the 3d logo.

This trailer was done by Blur and not by my current employer; Pendulum

Friday, December 26, 2008

Chamber






I don't like to post WIPs but I got pulled off this project, Maybe pick it up in a few months.